
The interface looks unfinished, and its various functions that let you build structures or change unit behavior are nondescript and counterintuitive. It's a plain rectangle that consumes about a third of the game screen, and though you can toggle it on or off (which takes an undue amount of time), the game is unplayable without having the interface bar's ugly displays readily available. Probably the most visually unappealing element of Force Commander's presentation is its onscreen interface. Moreover, all of the units change direction by rotating in place, which looks all right for the Rebels' treaded and hovering vehicles but not good at all for the Imperial walkers, which seem to slide in place.

And the game's flat, washed-out textures do little to bring the units or the topography to life. Unfortunately, most of the other structures and units are simple shapes that are lacking in detail, and the hilly terrain graphics are similarly unimpressive. The flying units in Force Commander, which include Imperial TIE fighters and bombers, as well as Rebel snowspeeders and Y-wings, also look more or less exactly as they did in the Star Wars films. Force Commander's 3D units range widely in visual quality zoom in up close and you'll see that the towering four-legged Imperial AT-AT walker looks and moves with marked similarity to its counterparts in the famous Battle of Hoth sequence in The Empire Strikes Back.

The game can render a rather large quantity of animated units without slowing down, although the graphics won't ever move very smoothly even on high-end computers. Yet because of its dated graphics, ineffective controls, and flawed gameplay, Force Commander falls short of its ambitious intent and because it's been so long in development, and so highly anticipated, it finally comes across as a disappointment.įorce Commander's 3D engine would have been considered state-of-the-art two years ago. Most importantly, Force Commander intends to let you re-create the ground battle sequences from the classic Star Wars films by letting you take control of Imperial walkers, Rebel defenses, and more.

Star Wars: Force Commander is a traditional real-time strategy game that has fully three-dimensional graphics and a few original gameplay ideas.
